![]() They’re really smart guys and we speak the same language. They would come to screenings and give feedback. The Marvel guys were always a part of the process. It was important to take it and make it our own and they were very supportive in that. If we had tried to make it adhere to the Marvel world, it would have been too tangled. Williams: Yeah, I think there was general agreement on all sides that it would be great to have something inspired by a Marvel property, but that we’d be happy to take it and make it out own. ![]() There was really nothing but encouragement from that side of the fence with the Marvel guys. We’d like to see what you do with it.” I think they were just really curious to see what that would be. They were like, “You guys should just take this and go. That’s cool.” Then we had a meeting where we sat down and talked it out. Hall: Yeah, it was just early on that we had inquired about “Big Hero 6.” They were like, “That’s interesting. Q: Was there ever a point where this could have taken place in the Marvel Cinematic Universe? Now, being on this side of it and knowing that we - hopefully - got all those things to work together in a nice, pleasing way and seeing all those things come together, it’s a nice, gratifying feeling. There’s a robot story, a superhero origin story, there’s Disney and Marvel and the eastern and western thing. There have been so many challenges because there’s so many elements we want to get into the story. The chance to combine those two things, though, in this new and unique way, makes it one of those things that - yeah, it’s hard to do right now because we’re still in the woods with it - on reflection, is such an amazing chance to be able to tell this story. In addition, that is, to “Star Wars” and a few other things. If you ask my eight-year-old self what he was into, it was that. But the idea of Marvel Comics and Disney Animation? Those are my top everything. It wasn’t like I was a fan of “Big Hero 6,” specifically, just because it wasn’t invented in the ’70s. He grew up with the comics.ĭon Hall: Yeah, it is a dream sort of thing. Q: I imagine that, for artists with focuses on animation, getting to tackle a superhero story is a particular delight.Ĭhris Williams: Oh yeah. Check back soon, too, for more coverage from Big Hero 6, including our interview with Feast director Patrick Osborne. ![]() Read on for our conversation with Hall and Williams to learn about some of the themes behind Big Hero 6 and its connections to Marvel and, in the gallery viewer at the bottom of this page, check out a collection of behind-the-scenes stills that show off concept art, inspirational architecture and the talented crew themselves behind the upcoming fall release. Instead of taking on evil high-tech criminals, however, they’re aiming to deliver a family adventure with heart. Now, not unlike the heroes at the center of their new film, the two talents have joined forces. ![]() ![]() Williams, meanwhile, began on Mulan in 1998, worked in the story department on films like Brother Bear and The Emperor’s New Groove and made his own debut with 2008’s Bolt. He then made his directorial debut with 2011’s Winnie the Pooh. Hall’s career with Disney began when he joined the story department on 1999’s Tarzan, continuing on at the studio through animated features like The Emperor’s New Groove, Meet the Robinsons and The Princess and the Frog. To show off their unique approach to the material, Disney recently invited a small group of journalists to take a look at the world of both the superhero ensemble as well as that of Feast, the new short film that will precede Big Hero 6 in theaters. The new film, hitting theaters on November 7, is directed by Don Hall and Chris Williams and is loosely based on the Marvel Comics series of the same name. Following in the footsteps of recent Walt Disney Animation Studios hits like Tangled, Wreck-It Ralph and Frozen might seem a daunting undertaking, but it’s one that the team behind this fall’s Big Hero 6 is eager to take on. ![]()
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